AppModel exposes appVersion, previousVersion, isCheckingForUpdates and
updateStatusMessage (an alias for the existing statusLine plumbing — one
status channel, not a new one), plus checkForUpdates() and
revertToPreviousVersion() wired to the hardened UpdateChecker.
Menu gains, in order: "Update to X" (unchanged, staged-only), "Check for
updates" (labelled "Checking…" and disabled mid-check), "Revert to <version>"
(only when a rollback copy exists), then the existing rows unchanged, then a
non-interactive footer "Redline <version>" with the status line under it —
same caption/secondary styles already used elsewhere in the file, no new
tokens.
Menu-bar icon gets a small badge while an update is staged: uses the SF
Symbol's own ".badge" variant when one exists for the current icon, otherwise
overlays a small dot on the plain symbol. Reads live model state, so the
badge disappears on its own once the offer clears.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
30s/600s URLSession timeouts on the update session (was 15s/15s, too tight for
a real zip download). Every staged and installed payload is now verified with
the Security framework (SecStaticCodeCheckValidityWithErrors, strict + all
architectures + nested code) against bundle id ai.flowmaster.shotdeck and an
allowed-team set (PWMCBMX5M8, L3N9S54CN3; overridable via REDLINE_ALLOWED_TEAMS
for the self-test only) — an unsigned or wrongly-signed update is discarded
before checkNow ever offers it, and installStaged re-verifies what actually
landed on disk as defense in depth.
installStaged is now atomic: ditto into an itemReplacementDirectory, then
FileManager.replaceItemAt swaps it into place, keeping exactly one
Redline.app.previous rollback copy (older ones are dropped first). Added
revertToPrevious(target:) to swap that copy back in (itself reversible — the
replaced version becomes the new .previous), and previousVersion(target:) to
read its CFBundleShortVersionString. Relaunch is now a detached
"wait for this PID to exit, then open -n" shell handoff instead of a
synchronous open+terminate, so there is never a moment with two instances
running. checkNow(manual:) now says "Redline X is up to date." when the user
asked directly, and exposes isCheckingNow/lastCheckedAt for the UI.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Ben-reported: picker opened on every activation. AppModel.init set region = nil and never
read UserDefaults back; saving worked, every launch forgot it. init now loads via
loadPersistedRegion() (decode + isStillValid). Selftest phase 2 writes a known region,
reloads through the same path, asserts the rect, restores the user's stored value.
Coordinator ran it: PICKER-SELFTEST PASS + REGION-PERSIST PASS, 90/90 tests green.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Root cause: RegionPickerView lacked acceptsFirstMouse — as an LSUIElement accessory app
Shotdeck is never active when the hotkey fires, so the user's first click on the overlay
was refused and the drag never started. Also plumbs the monitored event's location through
the controller (hardware-cursor reads made the chain untestable). Adds PickerSelfTest
(SHOTDECK_PICKER_SELFTEST): posts synthetic mouse events through the app's own queue,
asserts the exact CaptureRegion, saves a mid-drag overlay bitmap. Coordinator ran it:
PICKER-SELFTEST PASS rect=(200.0, 729.0, 400.0, 300.0); overlay bitmap shows dim+punch+chip.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>