AppModel exposes appVersion, previousVersion, isCheckingForUpdates and
updateStatusMessage (an alias for the existing statusLine plumbing — one
status channel, not a new one), plus checkForUpdates() and
revertToPreviousVersion() wired to the hardened UpdateChecker.
Menu gains, in order: "Update to X" (unchanged, staged-only), "Check for
updates" (labelled "Checking…" and disabled mid-check), "Revert to <version>"
(only when a rollback copy exists), then the existing rows unchanged, then a
non-interactive footer "Redline <version>" with the status line under it —
same caption/secondary styles already used elsewhere in the file, no new
tokens.
Menu-bar icon gets a small badge while an update is staged: uses the SF
Symbol's own ".badge" variant when one exists for the current icon, otherwise
overlays a small dot on the plain symbol. Reads live model state, so the
badge disappears on its own once the offer clears.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Ben-reported: picker opened on every activation. AppModel.init set region = nil and never
read UserDefaults back; saving worked, every launch forgot it. init now loads via
loadPersistedRegion() (decode + isStillValid). Selftest phase 2 writes a known region,
reloads through the same path, asserts the rect, restores the user's stored value.
Coordinator ran it: PICKER-SELFTEST PASS + REGION-PERSIST PASS, 90/90 tests green.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>