WP-3a: CaptureRegion geometry + Carbon HotkeyCenter per SPEC-A2a

This commit is contained in:
2026-08-31 14:39:34 +04:00
parent 97d21be470
commit dc8fa0a2fe
3 changed files with 344 additions and 0 deletions
@@ -0,0 +1,58 @@
import Foundation
import AppKit // NSScreen, NSDeviceDescriptionKey macOS-only target, no portability concern
/// A remembered rectangle, in CoreGraphics global display coordinates (origin top-left,
/// y increasing downward see the conversion note below).
public struct CaptureRegion: Codable, Sendable, Equatable {
public let displayID: CGDirectDisplayID
public let rect: CGRect
public let capturedScale: CGFloat
public init(displayID: CGDirectDisplayID, rect: CGRect, capturedScale: CGFloat) {
self.displayID = displayID
self.rect = rect
self.capturedScale = capturedScale
}
/// Converts an AppKit rect in GLOBAL AppKit coordinates (bottom-left origin, y increasing
/// upward, anchored at the bottom-left of the PRIMARY screen exactly what
/// `NSWindow.frame`, `NSEvent.mouseLocation` and `NSScreen.frame` already report; no
/// screen-local conversion is needed here) into global CoreGraphics coordinates
/// (top-left origin, y increasing downward, same primary-screen anchor). Both coordinate
/// systems share the SAME horizontal origin and the SAME anchor rectangle (the primary
/// screen's bounds) only the vertical axis is mirrored around the primary's height.
/// That is why the flip below is correct for every attached screen, including one with a
/// negative AppKit x (to the left of primary) or a y that places it above the primary
/// (whose CG y then comes out negative): x is untouched, and the primary height is the
/// one fixed reference both systems agree on regardless of which physical screen the
/// rect is actually on.
public static func fromAppKit(rect: CGRect, on screen: NSScreen) -> CaptureRegion {
let displayID = (screen.deviceDescription[NSDeviceDescriptionKey("NSScreenNumber")]
as? NSNumber)?.uint32Value ?? CGMainDisplayID()
let primaryHeight = NSScreen.screens.first?.frame.height ?? screen.frame.height
return fromAppKit(rect: rect, displayID: displayID,
capturedScale: screen.backingScaleFactor, primaryHeight: primaryHeight)
}
/// Injectable overload for deterministic geometry tests no dependency on real attached
/// displays. The public overload above is a thin adapter over this.
static func fromAppKit(rect: CGRect, displayID: CGDirectDisplayID,
capturedScale: CGFloat, primaryHeight: CGFloat) -> CaptureRegion {
let cgY = primaryHeight - rect.origin.y - rect.height
let cgRect = CGRect(x: rect.origin.x, y: cgY, width: rect.width, height: rect.height)
return CaptureRegion(displayID: displayID, rect: cgRect, capturedScale: capturedScale)
}
/// True when `displayID` is still attached AND `rect` still lies inside its current
/// bounds. Uses `CGDisplayIsActive` (returns 0 safely for an unknown id, never traps) and
/// `CGDisplayBounds` both real CoreGraphics calls, no injection needed since this is a
/// live-state check by design.
public var isStillValid: Bool {
guard CGDisplayIsActive(displayID) != 0 else { return false }
let bounds = CGDisplayBounds(displayID)
return bounds.contains(rect)
}
/// Persisted in UserDefaults under this key BY THE APP (WP-4a), never by this type.
public static let defaultsKey = "ai.flowmaster.shotdeck.region"
}