#region PDFsharp - A .NET library for processing PDF // // Authors: // Stefan Lange // // Copyright (c) 2005-2016 empira Software GmbH, Cologne Area (Germany) // // http://www.PdfSharp.com // http://sourceforge.net/projects/pdfsharp // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. #endregion using System.Diagnostics; using System.Globalization; using PdfSharpCore.Internal; namespace PdfSharpCore.Drawing { /// /// Internal implementation class of XFontFamily. /// [DebuggerDisplay("{DebuggerDisplay}")] internal class FontFamilyInternal { // Implementation Notes // FontFamilyInternal implements an XFontFamily. // // * Each XFontFamily object is just a handle to its FontFamilyInternal singleton. // // * A FontFamilyInternal is is uniquely identified by its name. It // is not possible to use two different fonts that have the same // family name. FontFamilyInternal(string familyName, bool createPlatformObjects) { _sourceName = _name = familyName; } internal static FontFamilyInternal GetOrCreateFromName(string familyName, bool createPlatformObject) { try { Lock.EnterFontFactory(); FontFamilyInternal family = FontFamilyCache.GetFamilyByName(familyName); if (family == null) { family = new FontFamilyInternal(familyName, createPlatformObject); family = FontFamilyCache.CacheOrGetFontFamily(family); } return family; } finally { Lock.ExitFontFactory(); } } /// /// Gets the family name this family was originally created with. /// public string SourceName { get { return _sourceName; } } readonly string _sourceName; /// /// Gets the name that uniquely identifies this font family. /// public string Name { // In WPF this is the Win32FamilyName, not the WPF family name. get { return _name; } } readonly string _name; /// /// Gets the DebuggerDisplayAttribute text. /// // ReSha rper disable UnusedMember.Local internal string DebuggerDisplay // ReShar per restore UnusedMember.Local { get { return string.Format(CultureInfo.InvariantCulture, "FontFamiliy: '{0}'", Name); } } } }